﻿using RimWorld;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Remoting.Contexts;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;

public class ActiveDropPodDragin : ActiveDropPod
{
    //public override void Tick()
    //{
    //    if (contents == null)
    //    {
    //        return;
    //    }
    //    contents.innerContainer.ThingOwnerTick();
    //    if (base.Spawned)
    //    {
    //        age++;
    //        if (age > contents.openDelay)
    //        {
    //            PodOpen();
    //        }
    //    }
    //}
}

